134
2024
On August 17th, 2024, my childhood home was lost in a fire. 134, named after the street number, is a time-based media project that explores healing and processing the loss of the only home I have ever known. Designed for a 5760 x 1080 screen, the project premiered at UNCW's Discovery Hall on December 9th, 2024. 
The piece consists of a montage of photographs, some recovered from the fire and others shared by family, overlaid onto the layout of my home in its post-fire state. Chronological in structure, it transitions from childhood to the present day, emphasizing that while houses may be lost, the essence of home endures. Home is not a physical structure. It is the shared experiences and connections with our loved ones.
Visually, the project was created using Adobe After Effects and Adobe Premiere Pro. The accompanying soundscape, edited in Adobe Audition, combines recordings of fire crackling, wind blowing, and piano notes played on the iPhone Piano app. These sounds evoke both memory and reflection.
 Ai & The Seven Deadly Sins
2024
AI and the Seven Deadly Sins is a time-based media animation project that explores humanity’s future with AI while incorporating AI-assisted creation, as instructed by my professor. The concept challenges the common fear of AI taking over humanity, instead suggesting that humanity becomes controlled by AI through its own misuse, reliance, and exploitation of the technology. This theme is represented through the Seven Deadly Sins: Greed, Envy, Pride, Wrath, Sloth, Gluttony, and Lust.
The project consists of 12 original images, all of which you can see at (00:02) and (1:34). These images were first sketched and then digitally rendered in Adobe Illustrator. Some animations were created manually in Adobe After Effects, while others were AI-assisted using LumaLabs and then spliced and refined in Premiere Pro. The audio was primarily AI-generated using AI Test Kitchen.
SKETCHES:
Safe Space
2024
Safe Space is a time-based media project created for the 2024 FlowILM event, focusing primarily on sound. In alignment with FlowILM’s theme, the project explores the use of water-derived sounds to create a meditative soundscape, emphasizing water as a safe space. Inspired by childhood and the peaceful experience of being submerged underwater, this project captures the calming essence of aquatic sounds.
All recordings used in the piece are original and edited together in Adobe Audition, with the exception of the meditative music: Garden Music by Kevin MacLeod (incompetech.com). The recordings include breath, shower water, audio from a GoPro, and the ocean.
The visuals were created in Adobe Illustrator, animated in Adobe After Effects, and edited in Premiere Pro.
SAFE SPACE AT THE CAMERON ART MUSEUM WITH FLOWILM: 
Flipbook
2024
This flipbook is a time-based media project created in collaboration with UNCW dance students as part of a special partnership with Professor Nancy Carson’s course. The project explores movement through the subject of the human hand, transforming dance into an animated form.
Working with dancer Gabby Billotti, I developed the concept of a butterfly interacting with her hand movements. The performance was first filmed with the assistance of Gene Felice, then imported into After Effects, where I animated a butterfly to respond to her gestures. Once completed, the frames were exported, printed, and bound into a physical flipbook/
Film Credits: Gene Felice
Dancer: Gabby Billotti
ANIMATION:
FLIP BOOK:
Animations for Projection Mapping
2023
The animations I created for video projection mapping. Click the button below to visit the Projection Mapping page for detailed project descriptions.
Portals
Life in Plastic
Uncw Green House Animation 
Wading for Dawn / Fishbowl Animation 
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